Uses the velocity of the mesh to return point 3 data, where the x, y, z equates to the motion of the three axes.
The Velocity operator provides vertex data
.
Velocity Parameters rollout
- No Translation toggle
- When enabled, does not shift the origin of the coordinate system.
- World Space toggle
- When enabled, uses world space information when applying velocity.
- Time Offset
- Offset the velocity information by the set time in frames. Sets a time offset in frames for calculating velocity.