Velocity

Uses the velocity of the mesh to return point 3 data, where the x, y, z equates to the motion of the three axes.

The Velocity operator provides vertex data .

Velocity Parameters rollout

No Translation toggle
When enabled, does not shift the origin of the coordinate system.
World Space toggle
When enabled, uses world space information when applying velocity.
Time Offset
Offset the velocity information by the set time in frames. Sets a time offset in frames for calculating velocity.