Copies the X, Y, or Z position of the geometry to the stack to be processed as a data channel.
The Component Space operator provides vertex data
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The term 'component' refers to the X, Y, or Z component of a vector (or in this case, of a vertex position). This makes the creation of a gradient for Z values in a mesh much easier than normalizing the Z position of a vertex input. The Component Space operator is similar to the XYZ Space operator however provides only float data.