Cameras can create two kinds of rendering effects: depth of field and motion blur.
Motion blur applied to wings of the flying dragon
Multi-pass rendering effects use multiple renderings of the same frame, with slight camera movement between each rendering. The multiple passes simulate the blurring that film in a camera would register under certain conditions.
Although it is not a multi-pass effect, the drop-down list also lets you specify the depth-of-field value for the Quicksilver renderer.