This topic addresses commonly-asked questions about working with the retopology tools. The Image below showcases a model with optimized retopology.
How do I target a specific polygon count?
If want to reach a particular quad target count, try using multiple Retopology modifiers, using half the polygon (quad) count as the target. This will allow you to refine your shape while influencing what type of detail is retained instead of trying to achieve the quad target in one attempt.
Because of how the retopology algorithms work, processing a mesh this way will be faster and faster with each use of the Retopology modifier because there will be less mesh data to process.
Example of multiple retopology modifiers processing a mesh (by half with each application) to reach a target goal of 2,000 quads
Why am I getting errors where the retopology output is unable to generate when using ReForm with Auto Edge?
These errors often occur because there is not enough mesh data for ReForm to work with when reconstructing your mesh. Try using a Subdivide modifier before attempting to Retopologize the model, then setting your edge length to a low enough value to add additional topological data to work with.
Applying the Subdivide modifier (with Adaptive algorithm) to remesh a model with regularized triangles can help when using Reform with Auto Edge
How does polygon count affect processing time?
There is a linear correlation between polygon count and the amount of time that it takes the retopology algorithms like ReForm to process your mesh data.
When possible, try to use a decimation tool such as the ProOptimize modifier in order to remove details or data that is not critical to the overall mesh form. As a rule, you should try to avoid processing more than 200,000 triangles of data if you want a faster result.
Do I need a perfect mesh to use these tools?
Should I apply a Vertex Weld to decimate my mesh?
Though applying a Vertex Weld operation or modifier is generally a good idea to reduce polygon count, this can introduce other problems into your mesh such as non-manifold geometry. Therefore, this is not the best method to use when decimating mesh details.
If you do use a Vertex Weld, use the Mesh Cleaner option to try to repair some of the malformed data that may affect retopology.
Can I use sub-division modifiers such as Turbosmooth, MeshSmooth or OpenSubDiv to regularize my data?
Can I use different retopology algorithms together?
Yes, it is entirely possible to add a Retopology modifier to your stack to remesh using InstantMesh or Quadriflow, and then apply another Retopology modifier above using ReForm for its superior edge flow and quad distribution. This technique will not work on all meshes however as InstantMesh and Quadriflow will not correct problems with the mesh data, and may introduce new problems.
Consider using Mesh Cleaner instead after performing a retopology using InstantMesh or Quadriflow if you want to try this technique.
How do I use Retopology Tools accurately with Slice Modifier?