Particle Flow Preset Manager Dialog

You can use the Preset Manager to save a scene as a preset for later retrieval via Preset Flow in Particle View.

Keep in mind that all objects in the scene are saved as a part of the preset, regardless of whether they are part of the Particle Flow. This ensures that any Particle Flow reference objects are included in the preset.

To save a new preset, enter a Preset Name and Preset Description, and then click Save Scene As Preset Flow.

Note: Only user-defined presets are listed in this dialog. System default pre-sets are no longer listed here, but are still available from the Select Preset Flow dialog.
Preset Name
Enter an identifying name for the new preset.
Preset Description
Enter a description for the new preset.
Presets
A list of the current presets in the system. Click a preset to see its description.
Save Scene as Preset Flow
Saves the current scene as a preset. The preset is saved as a pair of files: preset_name.txt with the description of the preset; and preset_name.max file with the scene itself. Both files are saved in the user settings directory, typically C:\Users\<username>\Autodesk\3ds Max <release>\User Settings\Particle Flow. Since presets are saved as files, it is possible to exchange or modify the presets by manipulating the files.