FAQ: How to calculate the body for collision check for a bolt?

For the collision check the body is calculated in the following way:

The body consists of 6 bodies:

Top Tool Diameter
It is taken from the database (AstorBase - Tools) if it exists, otherwise is calculated based on the following formula:
bolt diameter * DataBase Default (Pattern_ToolDiameter)
Bottom Tool Diameter
It is taken from the database (AstorBase - Tools) if it exists, otherwise is calculated based on the following formula:
bolt diameter * DataBase Default (Pattern_ToolDiameter)
Binding length
The grip length (Bolt - Advance Steel Properties - Length).
Top Bolt Diameter and Bottom Bolt Diameter
are equal (= bolt diameter).

In case a collision between a bolt and any other object is found, try to revert the bolt direction and check again. It is possible that the bolt no longer interferes with the object.

Calculated Body of the bolt is used for intersection with every body of the object from the model. If it is intersected with another body, it calculates the intersection body.

The dimensions (height, diameter) of the washers and nuts are in AstorBase - SetNutsBolts, and for Tool are in AstorBase - Tools. These dimensions depend on the definition of the bolts (AstorBase - SetOfBolts).