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While in Create VR, you can bring in reference geometry to start your creative process. To use reference geometry in Create VR, first add the FBX geometry files to the CreateVR\Assets directory.
For example:
C:\\Users\Username\Documents\CreateVR\Assets
In the Tool Menu, pull the trigger on the Import Export icon
, then select Import as Reference…
.
Browse to the CreateVR\Assets folder and select your geometry.
When you return to the scene, the geometry gets added to the scene origin.
Use the Tool Hand to position the geometry, then pull the trigger to place it.
Use object grip, move and scale geometry to adjust it like you would with curves and surfaces. You can also use global grip, move or scale with imported geometry.