Selects portions of meshes and split them off as separate pieces.
Subsetting a mesh allows you to delete or toggle invisible part of the mesh, or to shade the pieces independently, thereby increasing processing speed.
When this is checked, the new DAG nodes containing the subset mesh become invisible.
Choose ObjectDisplay > Visible
to make them visible again.
Defines how you select triangles on the mesh:
Normal Angle – Click on an area of the mesh to select a connected range of triangles where the angle between a selected triangle's normal and the normal of the triangle you clicked is less than the set Max Angle to normal. Right-click to deselect. Continue clicking to add to or subtract from the selection.
Brush – Drag on the mesh with the left mouse button to select triangles within the Pick Radius.
Lasso – Click points on the mesh to define a selection area and then click Select. Select Visible Only to select only the front-facing triangles. Otherwise, both the front and back-facing triangles are selected.