Creates a subdivision box, plane, cylinder, or torus.
Use subdivision primitive as a starting point for generating new subdivision shapes.
The number of spans to create along the x-axis.
The number of spans to create along the y-axis.
The number of spans to create along the z-axis.
The number of spans to create along the x-axis.
The number of spans to create along the y-axis.
The number of radial spans for the subdivision cylinder.
The number of spans to create along the z-axis.
The number of spans in the tube section.
The number of spans around the tube.
The radius of the tube.
The distance between the center of the ring and the center of the tube.