FACETERMESHTYPE (System Variable)

Sets the type of mesh to be created.

Type: Integer
Saved in: User-settings
Initial value: 0

Value

Description

0

Objects are converted to an optimized mesh object type with fewer faces

1

Faces are mostly quadrilateral

2

Faces are mostly triangular

This setting affects mesh that is converted from another object using the MESHSMOOTH command. This value can also be set in the Mesh Tessellation Options dialog box.