FACETERDEVNORMAL (System Variable)

Sets the maximum angle between the surface normal and contiguous mesh faces.

Type: Real
Saved in: User-settings
Initial value: 40

This setting affects mesh that is converted from another object using the MESHSMOOTH command. This value can also be set in the Mesh Tessellation Options dialog box.

Use this setting to retain visual consistency between mesh objects that have the same shape but different sizes. You can enter any non-negative number between 0 (zero) and 180. Lowering the value increases the density in areas of high curvature and decreases density in flatter areas.

Lowering the value might increase the drawing file size, and should be saved for larger objects with high FACETERDEVSURFACE settings. Avoid lowering this value for objects with small details such as holes or fillets.

Note: The value of this system variable reflects the value for objects with no smoothness.