This node writes a Bifrost volume to a Field3D file.
The Bifrost volume to write.
A space-delimited list of properties to write. Use * (asterisk) to specify all properties.
If true, enables writing. Otherwise, node acts as a pass-through.
The file name. Use # to include the input frame number. The number of occurences of # determines the amount of padding. For example, file####.3ed resolves to file0001.f3d, file0002.f3d, and so on.
The directory.
The frame number. You can connect the frame output of a time node to a to_long node, and then connect the result here.
If true, overwrites existing files.
If true, creates output directory hierarchy if it doesn't exist.
The voxel property used to decide which voxels to store.
Voxels with a magnitude greater than threshold will be stored.
The file format to use with Field3D. If in doubt, use Ogawa.
If specified, overwrites the internal partition name stored in the Field3D file.
If specified, stores downsampled versions of all properties in a preview partition with the given name.
The resolution of the preview field is derived as the original resolution divided by two to the power of preview_level.
Passthrough of the input volume.
True, if file was written successfully.
The full path of the written file.