debug node

This node allows the user to set various debug parameters that are used by the solvers to output debug information.

Inputs

body [in]

The input passthrough body (Amino::Object)

enable [in]

Set to true to enable debugging mode and rendering of slice images

visualizeTiles [in]

Set to true to visualize tiles in the rendered slices

visualizeCorners [in]

Set to true to visualize corners in the rendered tiles

useLinearSampler [in]

Set to true to use the linear sampler when rendering the slices

enableDebugPrint [in]

Set to true to output numbers in the rendered slices and at the (tsX, tsY) point

tsX [in]

The X tile coordinate where debug information will be printed to stdout

tsY [in]

The Y tile coordinate where debug information will be printed to stdout

frame [in]

The input frame in the simulation

startFrame [in]

The frame at which debugging mode should begin

verboseLevel [in]

The verbose level used in the solvers

imageScale [in]

The image scale: each voxel in the output slice images will be scaled by this amount

slice [in]

The slice coordinates. The slice will be parallel to the XY plane

imagePath [in]

The directory path to which images will be output

debugFilePath [in]

The path of a file to which debug info can be output

debugInt [in]

An integer passed to the underlying solver which can be used for test purposes.

Outputs

outBody [out]

The output passthrough body (Amino::Object)