simulate_aero

The simulate_aero compound contains the core solver for aero and combustion simulations.

To use:

Inputs

sources

An array of objects output from the source_air and source_fuel nodes that define where and what to emit into the grid.

collisions

An array of the collider objects corresponding to solid objects that the smoke will flow around and get pushed around by.

influences

An array of influence fields that define forces and artistic controls.

settings

Should be connected to the output object from an aero_solver_settings node and constitute the basic aero and combustion settings.

adaptivity

Should be connected to the output from an aero_adaptivity node.

Outputs

aero_volume

The voxel volume of smoke and combustion properties.

source_volumes

Connect to the graph output to visualize the volumes used as sources for emission.

collider_volumes

Connect to the graph output to visualize the volumes used for collisions.

aero_points

The points object. This is defined only if boost_detail_with_points is enabled on an aero_sharpening_settings node connected into the additional_settings port of aero_solver_settings.