TurnMill example part 3: Defining the geometry

This shows you how to design your part.

  1. Draw three lines:
    1. Select Home tab > Create panel > Geometry > Line > Connected. This displays the Feature/Geometry Edit bar.
    2. To create two lines that define the outer profile, in the Feature/Geometry Edit bar:

      For point 1 enter a D/Z 1 of D 2.5, Z 0.

      For point 2 enter a D/Z 2 of D 2.5, Z -1.5.

      Click Create .

    3. Create a second line with the values:

      For point 2 enter a D/Z 2 of D 2.75, Z -1.5.

      Click Create .

    4. Create a third line with the values:

      For point 2 enter a D/Z 2 of D 2.75, Z -2.

      Click Create .

  2. Create a Fillet to trim your lines.
    1. Select Home tab > Create panel > Geometry > Fillet > Corner Fillet.
    2. In the Feature/Geometry Edit bar, enter a radius (R) of 0.125.
    3. Position your mouse pointer in the corner between the first and second lines, and click to create the fillet. The fillet automatically trims your lines.

  3. To turn the part you need to chain the curves.
    1. Select Home tab > Create > Chaining > Pick Pieces.
    2. In the graphics window, click the first line and then the third line.
    3. In the Feature/Geometry Edit bar, name the curve Turn, and press Enter.