and select a curve in the Graphics window.
and select a curve in the Graphics window.
Stock curves must be closed and lie in the world XY plane. You may use a full circle, but only a single curve or circle can be selected. Also, the curve must not self-intersect, although FeatureCAMdoes not detect this condition.
A stock curve is the default stock boundary for features on the top and bottom of the stock. For simplicity and flexibility, the stock curve should meet the positive X and Y axes. This location lets you easily calculate the width and length of the stock curve extent and position the origin at the corner of those rectangular extents.
To work from the sides of the stock, the Width and Length of the block stock must be set manually. They are measured from the world origin. If the stock curve's extents do not align with the world origin, the length and width settings will not match the stock curve's location and dimensions.
Because of the nature of stock defined by a curve, aligning a UCS to custom stock ignores the stock curve and works with the rectangular extents.