Surface design and editing tips

Surfaces are defined by a rectangular mesh of control points, which determines the shape and smoothness of the surface.

The rectangular nature of the control point mesh means that a surface has four boundary curves. In some cases, surfaces are constructed where one or two (opposite) boundary curves are degenerate or form a single point such as the poles of a sphere. In other cases where surfaces wrap around, such as a cylinder, two opposite boundaries can be the same curve and are called seams. With seams and degeneracies, a surface may appear to have only three, or two, or even no boundaries (a sphere), but the four boundaries are always defined. With these four boundaries, you can break a surface into rows and columns so surfaces have a table-like structure.

Surface design tips

Surface editing tips