You can load assets from ShotGrid into Flame using the ShotGrid Loader.
The ShotGrid Loader can be opened from the ShotGrid submenu, inside the Flame menu. It is available for both the Plugin and Classic ShotGrid implementation. It enables you to browse the different Sequences available in your ShotGrid Site and load the media inside Batch. The following options are available:
- Import Clip: Import the selected clip in the current Batch Group.
- Load a Batch Group: Append the Batch setup file from ShotGrid to the current Batch Group.
- Load as a Batch Group: Load a Batch Setup file from ShotGrid to a new Batch Group.
- Create Batch Group: Load the existing clips from a shot in ShotGrid to a newly created Batch Group / Batch setup in Flame.
Batch Group Considerations
- The Flame Python API is used to generate a Batch Group based on the information of your shot.
- The media is imported as a clip node. The Colour Management Input Rules are used to set the Colour Space of the imported clips.
- A Write File node is created and connected to the clip.
- If you are using the Classic implementation, the Write File path is set to the same default as before.
- If you are using the Plugin implementation, the Write File path is set to /var/tmp by default.