Projects define the display environment, and control values for resolution, aspect ratio, bit depth, scan mode, etc.
To create a project, from the Startup screen, under Project, click New to open the Create New Project dialog. At a minimum, set the
- Name and nickname.
- Volume.
- Resolution.
- Lustre Settings.
Click Create to create the project.
To edit a project, select it from the startup screen, or while running the application: application menu > Project and User Settings > Project Edit. To delete a project, select it in the same way. The currently-loaded project cannot be deleted. Associated clips and setups are deleted with the project.
Speeding Up Flame Launch
Starting large Flame Family projects can take time takes longer than small projects. To speed things up, you can open Flame with every Library closed. Once Flame is started, you can open Libraries as needed.
Use one of the following steps to speed up launch
- Hold
SHIFT as you click
Start on the Startup screen.
- Hold
SHIFT as you click
Load in the Project Management dialogue box (in the application).
- Hold
SHIFT before the message
Editdesk Initialising
appears at application startup.
- Start the application from a terminal with the following option:
startApplication --closed-libs
- Set the environment variable before starting the application:
setenv DL_STARTUP_LIBS_CLOSED 1
Project Parameters
- Name field
- A name for the project. Names can be up to 120 characters long. Editable.
- Nickname field
- An alternate project name used for filenames when rendering files later.
- Volume box
- A storage disk where media is stored. By default the largest volume attached to the workstation is selected. Select the Autodesk Media volume where the media cache and the intermediates are stored. Cannot be changed once the project is created.
- Setup Directory box
- Specify a custom directory for the project, or select another project's directory to share its setups. By default it is set to /opt/Autodesk/project/[Project Name]/, and can be changed. Default setups are copied from /opt/Autodesk/presets/[Version of the application]/cfg/[operating system]/template. Click to share setups with an existing project.
- Setup Mode box
- Click to copy project setups from an existing project, or leave it alone to create new setups for the new project.
- Resolution Presets box
- The delivery resolution for the project. When you select a resolution, a project configuration template appears in the Configuration Template box. The project configuration file primarily defines the display environment, and in no way restricts you from working with clips of another resolution. Setups are file-based resources such as effects settings and LUTs, and are managed in a set of subdirectories in the project's setup directory. The default project configuration template is loaded in Config Template. This can be useful if your monitor does not natively support the resolution of your project.
- Width field
- Enter a custom width, or drag on the field to modify its value. Sets the Resolution Presets box is set to Custom. Editable.
- Height field
- Enter a custom height, or drag on the field to modify its value. Sets the Resolution Presets box is set to Custom. Editable.
- Aspect Ratio box
- Select a default frame aspect ratio for the project. Select Set to w:h to use square pixels. Select Custom to use the aspect ratio defined in the Default Resolutions table for the project.
- Aspect Ratio field
- Enter a custom aspect ratio, or drag on the field to modify its value. When you do this, the Aspect Ratio box is set to Custom. Editable.
- Bit Depth box
- Select a default project bit depth. The bit depth for images rendered by the graphics card. If working with a mix of 8 and 16-bit resolutions, select 16-bit FP graphics display. Even when working with only with 8-bit images, results will be better with 16-bit FP graphics rendering when transparencies, blending, and gradients are part of an effect. 16-bit FP rendering takes longer. Projects from previous versions of the application with a graphics bit depth higher than 8-bit are mapped to 16-bit FP. Also, if your output is ultimately an 8-bit format, having the best possible quality immediately prior to output produces the best results.
- Scan Mode box
- Select a default project scan mode, which appears in various menus (for example, Resize) and is applied to newly rendered clips. This setting affects interlaced display on the broadcast monitor and field-based render processes. You can use this feature to temporarily monitor clips whose format does not match the scan mode of the current project; for example, to view a PAL clip in an NTSC project properly before reversing its field dominance.
- Config Template box
- Select the project configuration file or template to associate to the project. It determines environment settings such as graphics monitor refresh rate and default frame rate for clip playback. Selecting a Resolution Preset loads the matching template in this box. Automatically sets the Default FCM. The project configuration file primarily defines the display environment, not the resolution of clips in the project.
- Frame Rate box
- Set the default FCM in menus that require an FCM. Also used as the default FCM when importing clips that lack an FCM, such JPEG sequences. Set by default to the FCM value associated to the selected Configuration Template.
- Colour Policy box
- Either Use a Preset to configure colour management settings using a policy selected from the Colour Policy box or Copy from another Project. Colour management settings used to configure the project.
- Group box
- Operating system user group to be used for the project. If the user is only in one group, only one group is displayed. In Linux, if more than one, choose which one to use for the project. In macOS the group must be set in the terminal before launching the application.