Flame Reactor Rendering and 32-bit Float

Flame Reactor now supports 32-bit float in addition to 8-bit and 16-bit float.

Area Support 32-bit float Input 32-bit float Processing 32-bit float Output Comment
Project Management N/A N/A N/A 32-bit float projects can be created.
Colour Management Yes Yes Yes
2D Transform Yes Yes Yes
Action Yes Conditional Yes
  • Option to output renders as 32-bit float added to previously existing 8-bit and 16-bit float. Data passes are output in 32-bit.
  • Processing is done at 16-bit float, or 32-bit float if the 32-bit Graphics option is enabled. Except for layer effects.
  • Layer effects (Blur, CC, CW, Comp, and MK) are always processed in 16-bit float. Resize is processed according to the bit depth of the layer.
Media Caching & Rendering Yes Yes Yes RAW and OpenEXR media can be generated based on the Stone & Wire cfg file.
Media Import/Export Yes (OpenEXR only) Yes Yes (OpenEXR only)
New Sequence Yes Yes Yes
Paint (Tools) Yes No Yes Processing done in 16-bit float.
Stabiizer (Tools) Yes No Yes Processing done in 16-bit float.
Text (Tools/Timeline FX/Batch) Yes No Yes Processing done in 16-bit float.
Batch Nodes Support 32-bit float Input 32-bit float Processing 32-bit float Output Comment
Motion Analysis Yes Yes Yes
Motion Blur Yes Yes Yes
Motion Convert Yes Yes Yes
Paint Yes Yes Yes
Difference Matte Yes Yes Yes
De-Interlace Yes Yes Yes
Interlace Yes Yes Yes
Resize Yes Yes Yes
Flip Yes Yes Yes
Timewarp Yes Yes Yes
Colour Sources/Bars/Gradient Yes Yes Yes
Matchbox Yes Yes Yes
Write File Node Yes Yes Yes RGB OpenEXR only.
Render Node Yes Yes Yes
BFX Yes Yes Yes
Lustre Yes No Yes Processing done in 16-bit float.