Application |
Returns the top-level parent application object. When used the context of Inventor, an Application object is returned. When used in the context of Apprentice, an ApprenticeServer object is returned. |
AssetType |
Gets the data type that returns whether this is an appearance, physical properties, or material asset. |
Category |
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CategoryName |
Gets the name of the category this Asset is designated to be in. This can include the the category and subcategories which are delimited by a colon. |
Count |
Gets the number of items in this collection. |
DisplayName |
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HasTexture |
Gets the flag that indicates if this asset has texture. |
IsReadOnly |
Gets the boolean flag that indicates if this asset is read-only. If True any attempted edits will fail. |
IsUsed |
Gets the boolean flag that indicates if this asset is being used in the document or in a material definition. |
Item |
Allows integer-indexed access to items in the collection. |
Name |
Gets the key name of the asset. This name will remain constant for all languages and is the name used as input to the Item property. |
Parent |
Read-only property that returns the parent object of this asset. This can return an AssetLibrary, or Document object. |
Type |
Gets the constant that indicates the type of this object. |
Create a simple appearance. |
Creates a sample appearance in the active part or assembly document. |
Write out all appearance information to a file. |
This sample writes out information about all of the appearances in all libraries. This can be useful when trying to use the API to modify existing appearances by allowing to easily see what information is available for an appearance. |
Write out all physical properties to a file. |
This sample writes out information about all of the physical properties in all libraries. This can be useful when trying to use the API to modify existing materials by allowing to easily see what information is available for a physical property. |
Write out all document appearances |
This sample writes out information about all of the appearances in the active document. This can be useful when trying to use the API to modify existing appearances by allowing you to easily see what information is available for an appearance. |
Write out all document materials to a file. |
This sample writes out information about all of the materials in the active document. This can be useful when trying to use the API to modify existing materials by allowing you to easily see what information is available for a material. |
Write out all document physical properties to a file. |
This sample writes out information about all of the physical properties in the active document. This can be useful when trying to use the API to modify existing materials by allowing you to easily see what information is available for a physical property |