Method that sets all of the values in the map. This will replace all existing values currently defined for the map.
Name | Type | Description |
Values | Double | Input array of Doubles that contains the values. |
Name | Description |
Client graphics texture-based color mapping | This test applies texture coordinates expressing distance from the origin to 'the triangle mesh of whatever Part you have open. It then creates either a discrete-band or continuous color mapper and allows you to adjust the values of the mapper to change the range of values that map to various colors. |