Method that edits all of the inputs used to compute the intersection curve. This method is more efficient than setting each of the individual properties since this will result in a single compute rather than computing after each property edit.
Name | Type | Description |
EntityOne | Object | Input object that defines the first entity. This can be one of the following: SurfaceBody, Face, WorkPlane or 2D sketch curve object. If a 2D sketch curve is specified, the sketch curves connected with the sketch curve might be automatically included for intersection operation. |
EntityTwo | Object | Input object that defines the second entity or set of entities being intersected by the first entity. This can be one of the following: SurfaceBody, Face, Faces, FaceCollection, WorkPlane or 2D sketch curve object with the following restrictions:
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