Method that anchors the graphics object at the specified point in view space. The Anchored property is set to True.
Name | Type | Description |
Origin | Point | Input that specifies the origin of the coordinate system. |
Anchor | Point2d | Input that indicates which point is unaffected by the transform behavior. |
AnchorRelativeTo | ViewLayoutEnum | Input constant indicating which corner of the view the anchor is relative to. |