This design is used as a mixin in other designs to define a block coordinate system, dimensions and handle points . However, it does not have any geometry of its own.
Name | Type | Description |
---|---|---|
length | number | Size of the Block along its local Y axis. |
width | number | Size of the Block along its local X axis. |
height | number | Size of the Block along its local Z axis. |
v000 | point | Left, Front, Bottom corner. |
v001 | point | Left, Front, Top corner. |
v010 | point | Left, Rear, Bottom corner. |
v011 | point | Left, Rear, Top corner. |
v100 | point | Right, Front, Bottom corner. |
v101 | point | Right, Front, Top corner. |
v110 | point | Right, Rear, Bottom corner. |
v111 | point | Right, Rear, Top corner. |
eTopLeft | point | Center of the edge between the Top and Left sides. |
eTopRight | point | Center of the edge between the Top and Right sides. |
eTopFront | point | Center of the edge between the Top and Front sides. |
eTopRear | point | Center of the edge between the Top and Rear sides. |
eBottomLeft | point | Center of the edge between the Bottom and Left sides. |
eBottomRight | point | Center of the edge between the Bottom and Right sides. |
eBottomFront | point | Center of the edge between the Bottom and Front sides. |
eBottomRear | point | Center of the edge between the Bottom and Rear sides. |
eLeftFront | point | Center of the edge between the Left and Front sides. |
eLeftRear | point | Center of the edge between the Left and Rear sides. |
eRightFront | point | Center of the edge between the Right and Front sides. |
eRightRear | point | Center of the edge between the Right and Rear sides. |
fLeft | point | Center of the Left face. |
fRight | point | Center of the Right face. |
fFront | point | Center of the Front face. |
fRear | point | Center of the Rear face. |
fTop | point | Center of the Top face. |
fBottom | point | Center of the Bottom face. |
LocalMatingPointName | name | Specifies which local point to position at the MatingPoint. Can be any vertex, edge center, or face center name. |
MatingPoint | point | The local mating point (described by LocalMatingPointName) will be positioned at this location. |
XOffset | number | Offset in the X direction of the local mating point (described by LocalMatingPointName) from the MatingPoint |
YOffset | number | Offset in the Y direction of the local mating point (described by LocalMatingPointName) from the MatingPoint |
ZOffset | number | Offset in the Z direction of the local mating point (described by LocalMatingPointName) from the MatingPoint |
XIndex | integer | When the Block is part of a BlockGroup, the index for the block within the group. |
YIndex | integer | When the Block is part of a BlockGroup, the index for the block within the group. |
ZIndex | integer | When the Block is part of a BlockGroup, the index for the block within the group. |
matrix_index | list | A list of the XIndex, YIndex, and ZIndex |
Name | Type | Description |
---|---|---|
ZDirection | vector | The local Z direction vector, derived from the cross product of the X and Y directions. |
UnitXDirection | vector | This is the unit vector in the XDirection. |
UnitYDirection | vector | This is the unit vector in the YDirection. |
UnitZDirection | vector | This is the unit vector in the ZDirection. |
OffsetVectorV000 | vector | Offset vector from the center of the block to vertex v000. |
OffsetVectorV001 | vector | Offset vector from the center of the block to vertex v001. |
OffsetVectorV010 | vector | Offset vector from the center of the block to vertex v010. |
OffsetVectorV011 | vector | Offset vector from the center of the block to vertex v011. |
OffsetVectorV100 | vector | Offset vector from the center of the block to vertex v100. |
OffsetVectorV101 | vector | Offset vector from the center of the block to vertex v101. |
OffsetVectorV110 | vector | Offset vector from the center of the block to vertex v110. |
OffsetVectorV111 | vector | Offset vector from the center of the block to vertex v111. |
OffsetVectoreTopLeft | vector | Offset vector from the center of the block to the eTopLeft edge center point . |
OffsetVectoreTopRight | vector | Offset vector from the center of the block to the eTopRight edge center point . |
OffsetVectoreTopFront | vector | Offset vector from the center of the block to the eTopFront edge center point . |
OffsetVectoreTopRear | vector | Offset vector from the center of the block to the eTopRear edge center point . |
OffsetVectoreBottomLeft | vector | Offset vector from the center of the block to the eBottomLeft edge center point . |
OffsetVectoreBottomRight | vector | Offset vector from the center of the block to the eBottomRight edge center point . |
OffsetVectoreBottomFront | vector | Offset vector from the center of the block to the eBottomFront edge center point . |
OffsetVectoreBottomRear | vector | Offset vector from the center of the block to the eBottomRear edge center point . |
OffsetVectoreLeftRear | vector | Offset vector from the center of the block to the eLeftRear edge center point . |
OffsetVectoreLeftFront | vector | Offset vector from the center of the block to the eLeftFront edge center point . |
OffsetVectoreRightRear | vector | Offset vector from the center of the block to the eRightRear edge center point . |
OffsetVectoreRightFront | vector | Offset vector from the center of the block to the eRightFront edge center point . |
OffsetVectorfTop | vector | Offset vector from the center of the block to the fTop face center point . |
OffsetVectorfBottom | vector | Offset vector from the center of the block to the fBottom face center point . |
OffsetVectorfRight | vector | Offset vector from the center of the block to the fRight face center point . |
OffsetVectorfLeft | vector | Offset vector from the center of the block to the fLeft face center point . |
OffsetVectorfFront | vector | Offset vector from the center of the block to the fFront face center point . |
OffsetVectorfRear | vector | Offset vector from the center of the block to the fRear face center point . |
FrameOrigin | point | |
center | point | Center point of the block. |
vDirectionRear | vector | Local unit vector from the center pointing toward the rear face. |
vDirectionFront | vector | Local unit vector from the center pointing toward the front face. |
vDirectionLeft | vector | Local unit vector from the center pointing toward the left face. |
vDirectionRight | vector | Local unit vector from the center pointing toward the right face. |
vDirectionUp | vector | Local unit vector from the center pointing toward the top face. |
vDirectionDown | vector | Local unit vector from the center pointing toward the bottom face. |
RelativeMatingPoint( V1 As Vector, V2 As Vector, V3 As Vector ) As PointReturns the vertex that is in the most extreme direction indicated by V1, V2, and V3. Useful for picking a point on a BuildingBlock as defined by a relative position from another objects local coordinate system.
RelativeMatingFace( V1 As Vector, V2 As Vector, V3 As Vector ) As PointReturns the center point of the face in the direction of the specified vector.
<matingPoint_localMatingPointName (MatingPoint LocalMatingPointName)> Defines the localFrame by using the XDirection and YDirection vectors as well as the frameOrigin point .
<lwh_v000 (v000)> Orients the block along the Xdirection and Ydirection vectors , with the origin being the v000 location + the offset vector from this vertex to the center of the block.
<lwh_v001 (v001)> Orients the block along the Xdirection and Ydirection vectors , with the origin being the v001 location + the offset vector from this vertex to the center of the block.
<lwh_v010 (v010)> Orients the block along the Xdirection and Ydirection vectors , with the origin being the v010 location + the offset vector from this vertex to the center of the block.
<lwh_v011 (v011)> Orients the block along the Xdirection and Ydirection vectors , with the origin being the v011 location + the offset vector from this vertex to the center of the block.
<lwh_v100 (v100)> Orients the block along the Xdirection and Ydirection vectors , with the origin being the v100 location + the offset vector from this vertex to the center of the block.
<lwh_v100 (v101)> Orients the block along the Xdirection and Ydirection vectors , with the origin being the v101 location + the offset vector from this vertex to the center of the block.
<lwh_v110 (v110)> Orients the block along the Xdirection and Ydirection vectors , with the origin being the v110 location + the offset vector from this vertex to the center of the block.
<lwh_v111 (v111)> Orients the block along the Xdirection and Ydirection vectors , with the origin being the v111 location + the offset vector from this vertex to the center of the block.
<lwh_etl (eTopLeft)> Orients the block along the XDirection and YDirection vectors , with the origin being the eTopLeft point + the offset (OffsetVectorETopLeft).
<lwh_etrt (eTopRight)> Orients the block along the XDirection and YDirection vectors , with the origin being the eTopRight point + the offset (OffsetVectorETopRight).
<lwh_etf (eTopFront)> Orients the block along the XDirection and YDirection vectors , with the origin being the eTopFront point + the offset (OffsetVectorETopFront).
<lwh_etrr (eTopRear)> Orients the block along the XDirection and YDirection vectors , with the origin being the eTopRear point + the offset (OffsetVectorETopRear).
<lwh_ebl (eBottomLeft)> Orients the block along the XDirection and YDirection vectors , with the origin being the eBottomLeft point + the offset (OffsetVectorEBottomLeft).
<lwh_ebrt (eBottomRight)> Orients the block along the XDirection and YDirection vectors , with the origin being the eBottomRight point + the offset (OffsetVectorEBottomRight).
<lwh_ebf (eBottomFront)> Orients the block along the XDirection and YDirection vectors , with the origin being the eBottomFront point + the offset (OffsetVectorEBottomFront).
<lwh_ebrr (eBottomRear)> Orients the block along the XDirection and YDirection vectors , with the origin being the eBottomRear point + the offset (OffsetVectorEBottomRear).
<lwh_lrr (eLeftRear)> Orients the block along the XDirection and YDirection vectors , with the origin being the eLeftRear point + the offset (OffsetVectorELeftRear).
<lwh_lf (eLeftFront)> Orients the block along the XDirection and YDirection vectors , with the origin being the eLeftFront point + the offset (OffsetVectorELeftFront).
<lwh_rrr (eRightRear)> Orients the block along the XDirection and YDirection vectors , with the origin being the eRightRear point + the offset (OffsetVectorERightRear).
<lwh_rtf (erightFront)> Orients the block along the XDirection and YDirection vectors , with the origin being the eRightFront point + the offset (OffsetVectorERightFront).
<lwh_f (fFront)> Orients the block along the XDirection and YDirection vectors , with the origin being the fFront point + the offset (OffsetVectorFFront).
<lwh_rr (fRear)> Orients the block along the XDirection and YDirection vectors , with the origin being the fRear point + the offset (OffsetVectorFRear).
<lwh_rt (fRight)> Orients the block along the XDirection and YDirection vectors , with the origin being the fRight point + the offset (OffsetVectorFRight).
<lwh_l (fLeft)> Orients the block along the XDirection and YDirection vectors , with the origin being the fLeft point + the offset (OffsetVectorFLeft).
<lwh_t (fTop)> Orients the block along the XDirection and YDirection vectors , with the origin being the fTop point + the offset (OffsetVectorFTop).
<lwh_b (fBottom)> Orients the block along the XDirection and YDirection vectors , with the origin being the fBottom point + the offset (OffsetVectorFBottom).
<center_only (center)> Orients the block along the XDirection and YDirection vectors , with the origin being the center: point .
Name : | blockMixin_Ex01 | |
Design : | blockMixin acDrawingDocument | |
Name | Type | Formula |
height | number | 100 |
length | number | 100 |
width | number | 100 |
Child Name : | x_axis | |
Child Design : | :Cylinder | |
Name | Type | Supplied |
axis | vector | vector(1, 0, 0) |
height | number | length |
radius | number | Child.height / 20 |
bottomPoint | point | point(-length/2, 0, 0) |
topPoint | point | point(length/2, 0, 0) |
color | string | "blue" |
Child Name : | y_axis | |
Child Design : | :Cylinder | |
Name | Type | Supplied |
axis | vector | vector(0, 1, 0) |
height | number | width |
radius | number | Child.height / 20 |
bottomPoint | point | point(0, -length/2, 0) |
topPoint | point | point(0, length/2, 0) |
color | string | "green" |
Child Name : | z_axis | |
Child Design : | :Cylinder | |
Name | Type | Supplied |
axis | vector | vector(1, 0, 0) |
height | number | height |
radius | number | Child.height / 20 |
bottomPoint | point | point(0, 0, -length/2) |
topPoint | point | point(0, 0, length/2) |
color | string | "red" |
Name : | blockMixin_Ex02 |
Design : | acDrawingDocument |
Child Name : | axis_1 | |
Child Design : | :blockMixin_Ex01 | |
Name | Type | Supplied |
origin | point | point(0,0,0) |
Child Name : | axis_2 | |
Child Design : | :blockMixin_Ex01 | |
Name | Type | Supplied |
fFront | point | axis_1.fRear |
Child Name : | axis_3 | |
Child Design : | :blockMixin_Ex01 | |
Name | Type | Supplied |
v011 | point | axis_1.v100 |
xDriection | vector | vector(1,1,1) |
yDirextion | vector | vector(-1,1,1) |
Child Name : | axis_4 | |
Child Design : | :blockMixin_Ex01 | |
Name | Type | Supplied |
fFront | point | axis_3.fRear |
referenceFrame | frame | axis_3.localFrame |