Returns the frame which represents the uniform scaling transformation of f. The returned value acts as a scaled version of f.
Frames define coordinate systems. They are essentially transformation matrices from the "world" coordinate frame . Frames can be used to position Parts , but rules regarding frames are ignored when constraint-based positioning is used. This behavior is controlled by the ignorePosition? parameter, which is common to all positionable designs .
scaleFrame ( f As Frame, _ scale As Number ) As Frame
Argument | Type | Description |
---|---|---|
f | Frame | The frame representing the coordinate system to be scaled.n. |
scale | Number | The scaling value. |
Intent >scaleFrame(worldFrame(), 2.5) --> Frame<Vector_(2.5, 0.0, 0.0, WorldFrame()), Vector_(0.0, 2.5, 0.0, WorldFrame()), Vector_(0.0, 0.0, 2.5, WorldFrame()), Point_(0.0, 0.0, 0.0, WorldFrame())>