Projects a vector onto a plane, returning a new vector in that plane. The plane is defined by a point and normal vector . The plane normal is the projection direction. If the vector and the normal are aligned, then a degenerate geometry situation is created (a zero vector ), but this is not considered an error, since some vector algebra correctly handles zero vectors as intermediate results. Note, however, that handing a zero vector into most geometry-creation functions will cause problems.
projectVector ( v As Vector, _ planePoint As Point, _ nor As Vector ) As Vector
Argument | Type | Description |
---|---|---|
v | Vector | The vector to be projected. |
planePoint | Point | A point on the projection plane. |
nor | Vector | The plane normal vector , and the projection vector . |
Intent >projectVector(UnitX, point(0,0,0), UnitZ) --> Vector_(1.0, 0.0, 0.0, WorldFrame())
Intent >projectVector(UnitX, point(0,0,0), UnitX) --> Vector_(0.0, 0.0, 0.0, WorldFrame())
Intent >projectVector(vector(1,1,1), point(0,0,0), vector(0,0,1)) --> Vector_(1.0, 1.0, 0.0, WorldFrame())
Intent >projectVector(vector(2,2,2), point(0,0,0), vector(1,0,0)) --> Vector_(0.0, 2.0, 2.0, WorldFrame())
Intent >projectVector(vector(0,0,1), point(0,0,0), vector(0,0,1)) --> Vector_(0.0, 0.0, 0.0, WorldFrame())