Rotation_Layer : RotationController

The Rotation_Layer Controller is created and used by the Animation Layer system to manage layers of Rotation controllers.

Available in 3ds Max 9 and higher.

Constructor

Class instances not creatable by MAXScript

Aliases

Rotation_Layer RotationLayer

Properties:

.average (Average_Weights) : boolean

Get/Set whether to average the layers' weights.

.exposedX (X) : float

Get/Set the exposed X value.

.exposedY (Y) : float

Get/Set the exposed Y value.

.exposedZ (Z) : float

Get/Set the exposed Z value.

.eulerXOrder (X_Axis_Euler_Order) : integer

Get/Set the Euler X axis order.

.eulerYOrder (Y_Axis_Euler_Order) : integer

Get/Set the Euler Y axis order.

.eulerZOrder (Z_Axis_Euler_Order) : integer

Get/Set the Euler Z axis order.

.BlendEulerAsQuat (IDS_BLEND_EULER_AS_QUAT) : boolean

Get/Set whether to blend Euler as Quaternion or not.

Rotation_Layer interfaces:

Interface:layer

SeeLayer Controller Interfacesfor Properties and Methods