This is a Node Interface providing access to the general node posing capabilities.
It does not require a Skin modifier in order to be accessed.
Properties:
<node>.skinPos : point3 by value : Read|Write
Get/Set the value of the position part of the transformation pose.
<node>.skinRot : point3 by value : Read|Write
Get/Set the value of the rotation part of the transformation pose - Euler angle in position XYZ
<node>.skinScale : point3 by value : Read|Write
Get/Set the value of the scale part of the transformation pose - Point3 as scale factors x, y, and z
<node>.skinScaleOrient : quat by value : Read|Write
Get/Set the orientation of the scale factor axes
<node>.skinPosEnabled : boolean : Read|Write
Check whether the pose position is enabled / Enable the pose position.
<node>.skinRotEnabled : boolean : Read|Write
Check whether the pose rotation is enabled / Enable the pose rotation.
<node>.skinScaleEnabled : boolean : Read|Write
Check whether the pose scale is enabled / Enable the pose scale.
<node>.skinPoseMode : boolean : Read|Write
Check whether the node transformation is in pose mode / Enable the pose mode.
Methods:
<void><node>.setSkinPose()
Sets the state of all three non-animatied skin pose transforms to the animated normal pose
<void><node>.assumeSkinPose()