This Function Publishing Interface is exposed by CATBone : GeometryClass and HubObject : GeometryClass which are part of 3ds Max CAT.
Properties:
.TMController: control : Read
Contains the transformation controller of the HubObject.
Read-only.
.UseCustomMesh: boolean : Read|Write
Get/set whether to use the default bone geometry or the custom mesh. (See below for a method for assigning a custom mesh to the bone).
Methods:
<void>CopyMeshFromNode <node>node
Copies the geometry of the specified node as the custom mesh of the HubObject.
When .UseCustomMesh is set to true, the HubObject will display the assigned mesh.
<void>PasteRig <object>pasteobject <boolean>mirrordata
Pastes the rig settings from the object provides as first argument.
The second argument controls whether to mirror the data.
Exposed by