TailData2 : ReferenceTarget

TailData2 : ReferenceTarget {bc975dd,6e1a1ae5} 

Holds all information for the whole tail of a CAT character.

Constructor:

Class instances not creatable by MAXScript

Aliases:

TailData2 

Properties:

 <TailData2>.Hub: maxObject 

Get/set the HubTrans controller of the Hub the Tail is connected to.

 <TailData2>.TailID: index 

Get/set the Tail ID index.

 <TailData2>.NumBones: integer 

Get/set the number of bones in the tail.

Setting this value will dynamically change the number of bones in the tail.

Equivalent to the "Num Links" input field in the Tail Setup Rollout.

 <TailData2>.Bones: maxObject array 

Contains an array of TailTrans controllers used by all Tail Bones in the Tail.

 <TailData2>.Colour: color

Get/set the Tail Color.

 <TailData2>.Length: float 

Get/set the Length of the Tail.

 <TailData2>.Size: float 

Get/set the Width of the Tail.

 <TailData2>.Height: float 

Get/set the Height of the Tail.

 <TailData2>.Taper: float 

Get/set the Taper value of the Tail.

 <TailData2>.TailStiffness: float 

Get the Tail Stiffness value.

TailData interfaces:

Interface: ICATControlFPInterface 

See Interface: ICATControlFPInterface for properties and methods.

Interface: CATGroupManagerFPInterface 

See Interface CATGroupManagerFPInterface for properties and methods. Available in 3ds Max 2013 and higher.