Body_Utility - superclass: GeometryClass; super-superclass:node - 80:0 - classID: #(1481052916, 322005602)
The Body_Utility class introduced in 3ds Max 2011 allows the tweaking of the surface representation parameters of multiple Body_Objects at once.
Constructor:
Body_Utility...
Properties:
<Body_Utility>.ShowResultOP BooleanClass default: true -- boolean; Show_Result__Hide_Ops
Get/set the state of the Result checkbox.
<Body_Utility>.ShowAllOperandsOP BooleanClass default: false -- boolean; Show_Ops__Hide_Result
Get/set the state of the All Operands checkbox.
<Body_Utility>.ShowSelectedOperandsOP BooleanClass default: true -- boolean; Show_Selected_Operands
Get/set the state of the Selected Operands checkbox.
Not Exposed To UI
<Body_Utility>.TwoSidedMeshesOP BooleanClass default: false -- boolean; Two_Sided_Mesh
<Body_Utility>.FastEditOP BooleanClass default: false -- boolean; Fast_Edit
<Body_Utility>.SaveBrepsOP BooleanClass default: false -- boolean; Save_NURBS_Breps
<Body_Utility>.OP_NOT_USED1 Integer default: 0 -- integer; Update_Radio
<Body_Utility>.OP_NOT_USED2 BooleanClass default: false -- boolean; Update_Now
<Body_Utility>.OP_NOT_USED3 BooleanClass default: false -- boolean; Save_Render_Mesh
<Body_Utility>.OP_NOT_USED4 BooleanClass default: true -- boolean; Save_Viewport_Mesh
<Body_Utility>.RenderViewportMeshRA
BooleanClass default: false -- boolean; Render_Viewport_Mesh
Get/set the state of the Use Viewport Mesh checkbox.
<Body_Utility>.RenderRadioRA Integer default: 0 -- integer; Render_Radio
Get/set the state of the Render Mesh Generation radio buttons.
Possible values are:
0 - View Dependent Approx.
1 - Size Dependent Approx.
<Body_Utility>.LowQualityRA BooleanClass default: false -- boolean; LowQuality
Get/set the state of the Draft checkbutton.
<Body_Utility>.MediumQualityRA BooleanClass default: false -- boolean; MediumQuality
Get/set the state of the Good checkbutton.
<Body_Utility>.HighQualityRA BooleanClass default: true -- boolean; HighQuality
Get/set the state of the Production checkbutton.
<Body_Utility>.FaceApproxAngleRA Float default: 40.0 -- animatable; float; Face_Angle
Get/set the Face Approx. Angle value.
<Body_Utility>.EdgeApproxAngleRA Float default: 0.0 -- animatable; float; Edge_Angle
Get/set the Edge Approx. Angle value.
<Body_Utility>.FaceChordRA Float default: 0.5 -- animatable; float; Face_Chord
Get/set the Face Chord %/Pixels value.
<Body_Utility>.EdgeChordRA Float default: 0.0 -- animatable; float; Edge_Chord
Get/set the Edge Chord %/Pixels value.
<Body_Utility>.MaxEdgeRA Float default: 0.0 -- animatable; float; Edge_Length_Rendering
Get/set the Max.Edge %/Pixels value.
<Body_Utility>.WeldAndSmoothRA BooleanClass default: false -- boolean; Weld_and_Smooth
Get/set the state of the Weld And Smooth Mesh checkbox.
<Body_Utility>.SaveRenderMeshRA BooleanClass default: false -- boolean; Save_Render_Mesh
Get/set the state of the Save Render Meshcheckbox.
<Body_Utility>.DisplayRadioVDS Integer default: 0 -- integer; Display_Radio
Get/set the state of the Display Options radio buttons.
Possible values are:
0 - Curves
1 - Mesh
2 - Both (default)
<Body_Utility>.LowQualityVDS BooleanClass default: false -- boolean; LowQuality
Get/set the state of the Coarse checkbutton.
<Body_Utility>.MediumQualityVDS BooleanClass default: true -- boolean; MediumQuality
Get/set the state of the Medium checkbutton.
<Body_Utility>.HighQualityVDS BooleanClass default: false -- boolean; HighQuality
Get/set the state of the Fine checkbutton.
<Body_Utility>.CleanMeshVDS BooleanClass default: false -- boolean; CleanMesh
Get/set the state of the Weld/Smooth checkbox.
<Body_Utility>.FaceApproxAngleVDS Float default: 20.0 -- float; Face_Approx__Angle
Get/set the Face Approx. Angle value.
<Body_Utility>.EdgeApproxAngleVDS Float default: 0.0 -- float; Edge_Approx__Angle
Get/set the Edge Approx. Angle value.
<Body_Utility>.FaceChordHeightVDS Float default: 0.2 -- float; Face_Chord_Height
Get/set the Face Distance % value.
<Body_Utility>.EdgeChordHeightVDS Float default: 0.0 -- float; Edge_Chord_Height
Get/set the Edge Distance % value.
<Body_Utility>.MaxEdgeLengthPctVDS Float default: 0.0 -- float; Edge_Length
Get/set the Max.Edge Len. % value.
<Body_Utility>.SmoothingPassesVDS Float default: 0.0 -- float; Smoothing_Passes
Get/set the Smoothing Passes value.
<Body_Utility>.ULinesVDS Float default: 0.0 -- float; U_Lines
Get/set the Lines U value.
<Body_Utility>.VLinesVDS Float default: 0.0 -- float; V_Lines
Get/set the Lines V value.
<Body_Utility>.DisplaySurfaceKnotsVDS BooleanClass default: false -- boolean; Display_Surface_Knots
Get/set the state of the Display Surface Knots checkbox.
<Body_Utility>.IsoAngleDS Float default: 3.0 -- float; Iso_Angle
Get/set the Approx value.
<Body_Utility>.IsoChordHeightVDS Float default: 0.0 -- float; Iso_Chord
Get/set the Curve Distance value.
<Body_Utility>.SubDMeshVDS BooleanClass default: false -- boolean; SubDMesh
<Body_Utility>.VDS_NOT_USED1 BooleanClass default: false -- boolean; Update
No Properties Exposed.
<Body_Utility>.ApproximateArcFAO BooleanClass default: false -- boolean
<Body_Utility>.BlendStrengthFAO Float default: 1.0 -- animatable; float
<Body_Utility>.ConstantDistanceFAO BooleanClass default: false -- boolean
<Body_Utility>.CornerExtensionFAO BooleanClass default: true -- boolean; Corner_Extension
<Body_Utility>.FilletAllEdgesFAO BooleanClass default: false -- boolean
<Body_Utility>.FilletRadiusFAO Float default: 0.0 -- animatable; float
<Body_Utility>.FirstOrEndEdgesFAO BooleanClass default: false -- boolean
<Body_Utility>.LinearCrossSectionFAO BooleanClass default: false -- boolean
<Body_Utility>.OffsetRadiusFAO Float default: 0.0 -- animatable; float
<Body_Utility>.SecondOrSideEdgesFAO BooleanClass default: false -- boolean
<Body_Utility>.SectionTypeFAO Integer default: 0 -- integer
<Body_Utility>.ShellEndFaceFAO BooleanClass default: false -- boolean
<Body_Utility>.ShellRadioFAO Integer default: 0 -- integer
<Body_Utility>.ShellStartFaceFAO BooleanClass default: false -- boolean
<Body_Utility>.ThirdOrStartEdgesFAO BooleanClass default: false -- boolean
<Body_Utility>.FAO_NOT_USED1 BooleanClass default: false -- boolean
<Body_Utility>.FAO_NOT_USED2 BooleanClass default: false -- boolean
<Body_Utility>.FAO_NOT_USED3 BooleanClass default: false -- boolean
<Body_Utility>.FAO_NOT_USED4 BooleanClass default: false -- boolean
<Body_Utility>.CurvatureDensitySA Float default: 50.0 -- float; Curvature_Density
<Body_Utility>.CurvatureScaleSA Float default: 400.0 -- float; Curvature_Scale
<Body_Utility>.CurveCurvatureTypeSA Integer default: 3 -- integer; Curve_Curvature_Type
<Body_Utility>.DisplayControlMeshSA BooleanClass default: false -- boolean; Display_Control_Mesh
<Body_Utility>.DisplayControlPointsSA BooleanClass default: false -- boolean; Display_Control_Points
<Body_Utility>.DisplayCurveCurvatureSA BooleanClass default: false -- boolean; Display_Curve_Curvature
<Body_Utility>.DisplaySurfaceCurvatureSA BooleanClass default: false -- boolean; Display_Surface_Curvature
<Body_Utility>.StdDevMaxRangeSA Float default: 0.0 -- float; Std__Dev__Max_Range
<Body_Utility>.StdDevMinRangeSA Float default: 0.0 -- float; Std__Dev__Min_Range
<Body_Utility>.StdDevMultiplesSA Float default: 2.0 -- float; Std__Dev__Multiples
<Body_Utility>.SurfaceCurvatureTypeSA Integer default: 0 -- integer; Surface_Curvature_Type
<Body_Utility>.SurfAnalysisQuickHelpSA BooleanClass default: false -- boolean; Surface_Analysis_Quick_Help
<Body_Utility>.UseMinMaxRangeSA BooleanClass default: false -- boolean; Use_Min_Max_Range
<Body_Utility>.ExtrToBrepNQ BooleanClass default: false -- boolean; Extr_To_NURBS_Brep
<Body_Utility>.ExtrToCurveNQ BooleanClass default: false -- boolean; Extr_To_Curve
<Body_Utility>.ExtrToNURBSNQ BooleanClass default: false -- boolean; Extr_To_Nurbs
<Body_Utility>.NQ_NOT_USED1 BooleanClass default: false -- boolean; Flip_All
<Body_Utility>.NQ_NOT_USED2 BooleanClass default: false -- boolean; Flip_Selected
<Body_Utility>.NQ_NOT_USED3 BooleanClass default: false -- boolean; Extract_To_Spline
<Body_Utility>.NQ_NOT_USED4 BooleanClass default: false -- boolean; Show_Counts
<Body_Utility>.NQ_NOT_USED5 BooleanClass default: false -- boolean; Extract_To_CShape