The following classes are used to represent objects in the scene for which the plug-in defining the object class is missing. An example of this is if you load a scene containing a Biped, but you do not have the Character Studio plugins, the biped objects will be retained in the scene, and the object’s class will be shown as the appropriate missing object class. These classes are not creatable by MAXScript and do not have any properties or methods.
Missing_Atmospheric
Standin for missing Atmospheric class objects.
Missing_Camera
Standin for missing Camera class objects.
Missing_Custom_Attribute_Plugin
Standin for missing Custom Attributes class objects.
Missing_Exposure_Control
Standin for missing Exposure Control class objects.
Missing_Float_Control
Standin for missing Float controller class objects.
Missing_GeomObject
Standin for missing Geometry object class objects.
Missing_Helper
Standin for missing Helper object class objects.
Missing_Light
Standin for missing Light object class objects.
Missing_Matrix3_Control
Standin for missing Matrix3 controller class objects.
Missing_Morph_Control
Standin for missing Morph controller class objects.
Missing_Mtl
Standin for missing Material class objects.
Missing_OSM
Standin for missing Object Space Modifier class objects.
Missing_Point3_Control
Standin for missing Point3 controller class objects.
Missing_Point4_Control
Standin for missing Point4 controller class objects.
Missing_Position_Control
Standin for missing Position controller class objects.
Missing_Radiosity
Standin for missing Radiosity class objects.
Missing_RefMaker
Standin for missing Reference Maker class objects.
Missing_RefTarget
Standin for missing Reference Target class objects.
Missing_Render_Effect
Standin for missing Render Effect class objects.
Missing_Render_Element_Plug_in
Standin for missing Render Element class objects.
Missing_Renderer
Standin for missing Renderer class objects.
Missing_Rotation_Control
Standin for missing Rotation controller class objects.
Missing_Scale_Control
Standin for missing Scale controller class objects.
Missing_Shader_Plug_in
Standin for missing Shadow Generator class objects.
Missing_Shadow_Type
Standin for missing Shadow Generator class objects.
Missing_Shape
Standin for missing Shape class objects.
Missing_System
Standin for missing System class objects.
Missing_Texture_Bake_Element
Standin for missing Texture_Bake_Element class objects.
Missing_TextureMap
Standin for missing TextureMap class objects.
Missing_UVGen
Standin for missing UVGen class objects.
Missing_WSM
Standin for missing World Space Modifier class objects.
Missing_WSM_Object
Standin for missing World Space Modifier Object class objects.
Missing_XYZGen
Standin for missing XYZGen class objects.