Nodes represent 3ds Max scene objects such as geometry, cameras, shapes, etc. Each kind of 3ds Max scene object is represented by a class that inherits from Node.
The classes derived directly from the Node class are described in Node Subclasses. Other classes are derived from these classes, and inherit the properties and methods defined for the Node class.
The properties, operators, and methods that are common to all classes derived directly from the Node class are described in Node Common Properties, Operators, and Methods.
The Node class is derived from the MAXWrapper class, and inherits the properties and methods defined for that class. These properties and methods are described in MAXWrapper Common Properties, Operators, and Methods.