Luminaire - superclass: helper; super-superclass:node - classID: #(1125598736, 365390639)
This class was available but not constructible in 3ds Max 5. It is fully available in 3ds Max 6 and higher.
Constructor:
luminaire...
LuminaireHelper...
Properties:
<Luminaire>.Dimmer Float default: 100.0 -- animatable; float
The Dimmer value of the Luminaire Helper. It is provided as a UI value to be wired to the Multiplier values of the lights in the light fixture and has no other function on itself.
<Luminaire>.FilterColor Color default: (color 255 255 255) -- animatable; RGB color
The Filter Color of the Luminaire Helper. It is provided as a UI value to be wired to the filter colors of the lights in the light fixture and has no other function on itself.
Interface:ILuminaire
Properties:
.Dimmer: float : Read|Write
.FilterColor: RGBA color : Read|Write
NOTES FOR 3DS MAX 5
Luminaire class instances were not creatable in 3ds Max 5, they were only creatable in Autodesk VIZ. Luminaire class instances saved in Autodesk VIZ would load and function properly in 3ds Max 5 though.
It was possible to "unhide" the Luminaire Helper object in 3ds Max 5 by creating a scripted Luminaire object that extends the hidden one, and declaring the scripted one as "visible":
plugin helper MyLuminaire name:"MyLuminaire" category:"Assembly Heads" classID:#(0x7463471e, 0x35cb7b96) extends:Luminaire invisible:false replaceUI:false version:1 ( )