Target_Area : Light

Target_Area - superclass: light; super-superclass:node - classID: #(1903775645, 1890472690) 

Constructor

Target_Area...      
Target_Rectangle...   

In 3ds Max 2009 and higher, any Photometric Light can be turned into a Target_Arealight by setting its .type property to #Target_Rectangle. See Photometric Light Classes for details.

Properties

See Photometric Lights Common Properties, Operators, and Methods