UDeflector : SpacewarpObject

UDeflector - superclass: SpacewarpObject; super-superclass:node - classID: #(675904360, 0) 

Constructor:

uDeflector...   

Properties:

<UDeflector>.bounce Float default: 1.0 -- animatable 

The speed with which particles bounce off the deflector.

At 1.0, the particles bounce at the same speed as they approach. At 0, they don't deflect at all.

<UDeflector>.bouncevar Float default: 0.0 -- animatable 

The amount by which each particle can vary from the Bounce setting.

<UDeflector>.chaos Float default: 0.0 -- animatable 

The amount of variation from the perfect angle of reflection (found when Chaos is set to 0.0).

100% induces a variation in reflection angle of up to 90 degrees.

<UDeflector>.Friction Float default: 0.0 -- animatable, percentage 

Determines the amount of tangential "stick" at the surface as particles bounce off the deflector.

<UDeflector>.inheritVelocity Float default: 1.0 -- animatable; alias: velocity_inheritance 

When greater than 0, the motion of the deflector affects particles as well as the other settings.

For example, to animate the SDeflector passing through a passive array of particles, increase this value to affect the particles.

<UDeflector>.radius Float default: 0.0 -- animatable; alias: icon_size 

The size of the Udeflector icon.

Note:

There is no way to set the Deflector object using MAXScript.

Associated Methods:

bindSpaceWarp <particlesys_node> <uDeflector_node> 

Associated Binding Modifier

UDeflectorMod 

This modifier is automatically created by the bindSpaceWarp() method, and is not otherwise creatable by MAXScript. There are no properties associated with this binding modifier.