UDeflector - superclass: SpacewarpObject; super-superclass:node - classID: #(675904360, 0)
Constructor:
uDeflector...
Properties:
<UDeflector>.bounce Float default: 1.0 -- animatable
The speed with which particles bounce off the deflector.
At 1.0, the particles bounce at the same speed as they approach. At 0, they don't deflect at all.
<UDeflector>.bouncevar Float default: 0.0 -- animatable
The amount by which each particle can vary from the Bounce setting.
<UDeflector>.chaos Float default: 0.0 -- animatable
The amount of variation from the perfect angle of reflection (found when Chaos is set to 0.0).
100% induces a variation in reflection angle of up to 90 degrees.
<UDeflector>.Friction Float default: 0.0 -- animatable, percentage
Determines the amount of tangential "stick" at the surface as particles bounce off the deflector.
<UDeflector>.inheritVelocity Float default: 1.0 -- animatable; alias: velocity_inheritance
When greater than 0, the motion of the deflector affects particles as well as the other settings.
For example, to animate the SDeflector passing through a passive array of particles, increase this value to affect the particles.
<UDeflector>.radius Float default: 0.0 -- animatable; alias: icon_size
The size of the Udeflector icon.
There is no way to set the Deflector object using MAXScript.
Associated Methods:
bindSpaceWarp <particlesys_node> <uDeflector_node>
Associated Binding Modifier
UDeflectorMod
This modifier is automatically created by the bindSpaceWarp()
method, and is not otherwise creatable by MAXScript. There are no properties associated with this binding modifier.