Spacewave - superclass: SpacewarpObject; super-superclass:node - classID: #(53, 0)
Constructor
spaceWave...
Properties
<Spacewave>.amplitude1 Float default: 5.0 -- animatable, alias: Amplitude_1
Wave amplitude along the wave warp object's local X axis.
<Spacewave>.amplitude2 Float default: 5.0 -- animatable, alias: Amplitude_2
Wave amplitude along the wave warp object's local Y axis.
<Spacewave>.wavelength Float default: 25.0 -- animatable, alias: Wave_Length
The length of each wave along the wave's local Y axis, in active units.
<Spacewave>.phase Float default: 0.0 -- animatable
Offsets the phase of the wave from its origin at the wave object's center.
Whole values have no effect; only fractional values do.
Animating this parameter makes the wave appear to travel through space.
<Spacewave>.decay Float default: 0.0 -- animatable
When set to 0.0, the wave has the same amplitude or amplitudes throughout world space.
Increasing the Decay value causes amplitude to diminish as distance increases from the position of the wave warp object.
<Spacewave>.circles Integer default: 4
The number of side segments along the wave object's local X dimension.
<Spacewave>.segments Integer default: 20
The number of segments along the wave object's local Y dimension.
<Spacewave>.divisions Integer default: 10
Adjusts the size of the wave icon without altering the wave effect as scaling would.
Associated Methods
bindSpaceWarp <node> <spaceWave_node>
Associated Binding Modifier and Properties
WaveBinding
This modifier is automatically created by the *bindSpaceWarp()*
method, and is not otherwise creatable by MAXScript. The following property is associated with this binding modifier:
<WaveBinding>.Flexibility Float default: 1.0