Material_ID : RenderElement

Material_ID - superclass: RenderElement; super-superclass:MAXWrapper - 4:0 - classID: #(20, 0) 

The Material_ID RenderElement outputs the material IDs assigned to objects via the Material Effects channel in the Material Editor.Available in 3ds Max 8 and higher.

Constructor

Material_OD...      
materialIDRenderElement...   

Properties

<Material_ID>.bitmap UndefinedClass default: undefined -- bitmap; 

Gets the bitmap the RenderElement writes to.

<Material_ID>.elementName String default: "Material ID" -- string 

Gets/Sets the name of the RenderElement.

<Material_ID>.enabled BooleanClass default: true -- boolean 

Enables/Disables the RenderElement.

<Material_ID>.filterOn BooleanClass default: false -- boolean; FilteringOn 

Enables/Disables filtering for the RenderElement.