Material_ID - superclass: RenderElement; super-superclass:MAXWrapper - 4:0 - classID: #(20, 0)
The Material_ID RenderElement outputs the material IDs assigned to objects via the Material Effects channel in the Material Editor.Available in 3ds Max 8 and higher.
Constructor
Material_OD...
materialIDRenderElement...
Properties
<Material_ID>.bitmap UndefinedClass default: undefined -- bitmap;
Gets the bitmap the RenderElement writes to.
<Material_ID>.elementName String default: "Material ID" -- string
Gets/Sets the name of the RenderElement.
<Material_ID>.enabled BooleanClass default: true -- boolean
Enables/Disables the RenderElement.
<Material_ID>.filterOn BooleanClass default: false -- boolean; FilteringOn
Enables/Disables filtering for the RenderElement.