Default_Sound - superclass: SoundClass; super-superclass:MAXWrapper - 1:1 - classID: #(1, 0)
Properties:
<Default_Sound>.metronome__inactive DummyClass default: ReferenceTarget:Sound --
Interface: Default_Sound
Methods:
<void><Default_Sound>.Open()
Opens the Default Sound settings dialog.
The Default_Sound must be the current Sound object.
Available in 3ds Max 2014 and higher.