ViewportManagerCustAttrib : CustAttrib

ViewportManagerCustAttrib - superclass: CustAttrib; super-superclass:MAXWrapper - 4:0 - classID: #(1510353212, 809634846) 

Constructor:

Class instances not creatable by MAXScript.

Properties

<ViewportManagerCustAttrib>.effect Integer default: 0 -- integer; EffectList   
<ViewportManagerCustAttrib>.enabled Boolean default: false -- Boolean 
<ViewportManagerCustAttrib>.dxStdMat BooleanClass default: false -- Boolean 

Get/set the status of the DirectX Standard Material display.

<ViewportManagerCustAttrib>.SaveFXFile UndefinedClass default: undefined -- filename; 

Get/set the file name of the FX file.

ViewportManagerCustAttrib Interface:

Interface: viewportmanager 

Methods:

<integer>getNumViewportEffects () 

Returns the number of available viewport effects.

<maxObject>getActiveViewportEffect () 

Returns the active viewport effect.

<maxObject>setViewportEffect <integer>effectindex 

Sets the indexed viewport effect as the active effect.

<string>getViewportEffectName <integer>effectindex 

Returns the name of the indexed viewport effect.

<float>activateEffect <material>material <boolean>state 

Enables/Disables the viewport effect for the specified material.

<boolean>isDxStdMatEnabled () 

Returns true if the DirectX Standard Material display is enabled, false otherwise.

<void>activateDxStdMat <boolean>active 

When the parameter is true, enables the DirectX Standard Material display in the viewports, when false, disables it.

<boolean>saveFXFile <filename>filename 

Saves the DirectX Shader to the supplied FX file name.

<string>getActiveEffectName () 

Returns the name of the active effect as string.

ViewportManagerCustAttrib Interface:

Interface: SaveEffectFile 

Methods:

<boolean>SaveAsFXFile () -- Action Interface 
<boolean>DXDisplay () -- Action Interface 

Actions:

Category: DirectX_Manager; Action: Save_as__FX_File; Shortcut: -- none defined --Category: DirectX_Manager; Action: DX_Display; Shortcut: -- none defined --