3ds Max C++ API Reference
IGameProperty Member List

This is the complete list of members for IGameProperty, including all inherited members.

aligned_free(void *ptr)MaxHeapOperatorsstatic
aligned_malloc(size_t size, size_t alignment)MaxHeapOperatorsstatic
aligned_realloc(void *ptr, size_t size, size_t alignment)MaxHeapOperatorsstatic
GetIGameControl()=0IGamePropertypure virtual
GetMaxParamBlock()=0IGamePropertypure virtual
GetMaxParamBlock2()=0IGamePropertypure virtual
GetName()=0IGamePropertypure virtual
GetParamID()=0IGamePropertypure virtual
GetParamIndex()=0IGamePropertypure virtual
GetPropertyValue(float &f, TimeValue t=TIME_NegInfinity, bool p=false)=0IGamePropertypure virtual
GetPropertyValue(int &i, TimeValue t=TIME_NegInfinity)=0IGamePropertypure virtual
GetPropertyValue(Point3 &p, TimeValue t=TIME_NegInfinity)=0IGamePropertypure virtual
GetPropertyValue(Point4 &p, TimeValue t=TIME_NegInfinity)=0IGamePropertypure virtual
GetPropertyValue(const MCHAR *&v, TimeValue t=TIME_NegInfinity)=0IGamePropertypure virtual
GetType()=0IGamePropertypure virtual
IsParamBlock()=0IGamePropertypure virtual
IsParameterSupported()=0IGamePropertypure virtual
IsPBlock2()=0IGamePropertypure virtual
IsPropAnimated()=0IGamePropertypure virtual
operator delete(void *ptr)MaxHeapOperatorsstatic
operator delete(void *ptr, const std::nothrow_t &e)MaxHeapOperatorsstatic
operator delete(void *ptr, const char *filename, int line)MaxHeapOperatorsstatic
operator delete(void *ptr, int block_type, const char *filename, int line)MaxHeapOperatorsstatic
operator delete(void *ptr, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperatorsstatic
operator delete(void *ptr, unsigned long flags)MaxHeapOperatorsstatic
operator delete(void *ptr, const std::nothrow_t &e, unsigned long flags)MaxHeapOperatorsstatic
operator delete(void *ptr, void *placement_ptr)MaxHeapOperatorsstatic
operator delete[](void *ptr)MaxHeapOperatorsstatic
operator delete[](void *ptr, const std::nothrow_t &e)MaxHeapOperatorsstatic
operator delete[](void *ptr, const char *filename, int line)MaxHeapOperatorsstatic
operator delete[](void *ptr, int block_type, const char *filename, int line)MaxHeapOperatorsstatic
operator delete[](void *ptr, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperatorsstatic
operator delete[](void *ptr, unsigned long flags)MaxHeapOperatorsstatic
operator delete[](void *ptr, const std::nothrow_t &e, unsigned long flags)MaxHeapOperatorsstatic
operator new(size_t size)MaxHeapOperatorsstatic
operator new(size_t size, const std::nothrow_t &e)MaxHeapOperatorsstatic
operator new(size_t size, const char *filename, int line)MaxHeapOperatorsstatic
operator new(size_t size, int block_type, const char *filename, int line)MaxHeapOperatorsstatic
operator new(size_t size, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperatorsstatic
operator new(size_t size, unsigned long flags)MaxHeapOperatorsstatic
operator new(size_t size, const std::nothrow_t &e, unsigned long flags)MaxHeapOperatorsstatic
operator new(size_t size, void *placement_ptr)MaxHeapOperatorsstatic
operator new[](size_t size)MaxHeapOperatorsstatic
operator new[](size_t size, const std::nothrow_t &e)MaxHeapOperatorsstatic
operator new[](size_t size, const char *filename, int line)MaxHeapOperatorsstatic
operator new[](size_t size, int block_type, const char *filename, int line)MaxHeapOperatorsstatic
operator new[](size_t size, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperatorsstatic
operator new[](size_t size, unsigned long flags)MaxHeapOperatorsstatic
operator new[](size_t size, const std::nothrow_t &e, unsigned long flags)MaxHeapOperatorsstatic
~IGameProperty()IGamePropertyinlinevirtual
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