3ds Max C++ API Reference
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This is the complete list of members for IGameSkin, including all inherited members.
aligned_free(void *ptr) | MaxHeapOperators | static |
aligned_malloc(size_t size, size_t alignment) | MaxHeapOperators | static |
aligned_realloc(void *ptr, size_t size, size_t alignment) | MaxHeapOperators | static |
EffectedNodes(Tab< INode * > &nodeList) | IGameModifier | virtual |
GetBone(int vertexIndex, int boneIndex)=0 | IGameSkin | pure virtual |
GetBone(int index, bool usedList=false)=0 | IGameSkin | pure virtual |
GetBoneID(int vertexIndex, int boneIndex)=0 | IGameSkin | pure virtual |
GetBoneIndex(IGameNode *boneNode, bool usedList=false)=0 | IGameSkin | pure virtual |
GetBoneIndex(INode *boneNode, bool usedList=false)=0 | IGameSkin | pure virtual |
GetClassName()=0 | IExportEntity | pure virtual |
GetIGameBone(int vertexIndex, int boneIndex)=0 | IGameSkin | pure virtual |
GetIGameBone(int index, bool usedList=false)=0 | IGameSkin | pure virtual |
GetInitBoneTM(IGameNode *boneNode, GMatrix &intMat)=0 | IGameSkin | pure virtual |
GetInitBoneTM(INode *boneNode, GMatrix &intMat)=0 | IGameSkin | pure virtual |
GetInitialPose()=0 | IGameSkin | pure virtual |
GetInitSkinTM(GMatrix &intMat)=0 | IGameSkin | pure virtual |
GetInternalName() | IGameModifier | virtual |
GetIPropertyContainer() | IExportEntity | inlinevirtual |
GetMaxModifier() | IGameModifier | virtual |
GetModifierType()=0 | IGameModifier | pure virtual |
GetNumberOfBones(int vertexIndex)=0 | IGameSkin | pure virtual |
GetNumOfSkinnedVerts()=0 | IGameSkin | pure virtual |
GetSkinType()=0 | IGameSkin | pure virtual |
GetTotalBoneCount()=0 | IGameSkin | pure virtual |
GetTotalSkinBoneCount()=0 | IGameSkin | pure virtual |
GetUIName() | IGameModifier | virtual |
GetVertexType(int vertexIndex)=0 | IGameSkin | pure virtual |
GetWeight(int vertexIndex, int boneIndex)=0 | IGameSkin | pure virtual |
IGAME_GENERAL enum value | IGameModifier | |
IGAME_MORPHER enum value | IGameModifier | |
IGAME_PHYSIQUE enum value | IGameSkin | |
IGAME_RIGID enum value | IGameSkin | |
IGAME_RIGID_BLENDED enum value | IGameSkin | |
IGAME_SKIN enum value | IGameSkin | |
IGAME_SKINNING enum value | IGameModifier | |
IGAME_UNKNOWN enum value | IGameSkin | |
IGameModifier(Modifier *mod, INode *node) | IGameModifier | |
IGameSkin(Modifier *mod, INode *node) | IGameSkin | inline |
IsEntitySupported() | IExportEntity | inlinevirtual |
IsMorpher() | IGameModifier | virtual |
IsSkin() | IGameModifier | virtual |
ModType enum name | IGameModifier | |
operator delete(void *ptr) | MaxHeapOperators | static |
operator delete(void *ptr, const std::nothrow_t &e) | MaxHeapOperators | static |
operator delete(void *ptr, const char *filename, int line) | MaxHeapOperators | static |
operator delete(void *ptr, int block_type, const char *filename, int line) | MaxHeapOperators | static |
operator delete(void *ptr, const std::nothrow_t &e, const char *filename, int line) | MaxHeapOperators | static |
operator delete(void *ptr, unsigned long flags) | MaxHeapOperators | static |
operator delete(void *ptr, const std::nothrow_t &e, unsigned long flags) | MaxHeapOperators | static |
operator delete(void *ptr, void *placement_ptr) | MaxHeapOperators | static |
operator delete[](void *ptr) | MaxHeapOperators | static |
operator delete[](void *ptr, const std::nothrow_t &e) | MaxHeapOperators | static |
operator delete[](void *ptr, const char *filename, int line) | MaxHeapOperators | static |
operator delete[](void *ptr, int block_type, const char *filename, int line) | MaxHeapOperators | static |
operator delete[](void *ptr, const std::nothrow_t &e, const char *filename, int line) | MaxHeapOperators | static |
operator delete[](void *ptr, unsigned long flags) | MaxHeapOperators | static |
operator delete[](void *ptr, const std::nothrow_t &e, unsigned long flags) | MaxHeapOperators | static |
operator new(size_t size) | MaxHeapOperators | static |
operator new(size_t size, const std::nothrow_t &e) | MaxHeapOperators | static |
operator new(size_t size, const char *filename, int line) | MaxHeapOperators | static |
operator new(size_t size, int block_type, const char *filename, int line) | MaxHeapOperators | static |
operator new(size_t size, const std::nothrow_t &e, const char *filename, int line) | MaxHeapOperators | static |
operator new(size_t size, unsigned long flags) | MaxHeapOperators | static |
operator new(size_t size, const std::nothrow_t &e, unsigned long flags) | MaxHeapOperators | static |
operator new(size_t size, void *placement_ptr) | MaxHeapOperators | static |
operator new[](size_t size) | MaxHeapOperators | static |
operator new[](size_t size, const std::nothrow_t &e) | MaxHeapOperators | static |
operator new[](size_t size, const char *filename, int line) | MaxHeapOperators | static |
operator new[](size_t size, int block_type, const char *filename, int line) | MaxHeapOperators | static |
operator new[](size_t size, const std::nothrow_t &e, const char *filename, int line) | MaxHeapOperators | static |
operator new[](size_t size, unsigned long flags) | MaxHeapOperators | static |
operator new[](size_t size, const std::nothrow_t &e, unsigned long flags) | MaxHeapOperators | static |
SkinType enum name | IGameSkin | |
VertexType enum name | IGameSkin | |
~IExportEntity() | IExportEntity | inlinevirtual |
~IGameModifier() | IGameModifier | virtual |