3ds Max C++ API Reference
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This is the complete list of members for ObjLightDesc, including all inherited members.
affectDiffuse | LightDesc | |
affectSpecular | LightDesc | |
aligned_free(void *ptr) | MaxHeapOperators | static |
aligned_malloc(size_t size, size_t alignment) | MaxHeapOperators | static |
aligned_realloc(void *ptr, size_t size, size_t alignment) | MaxHeapOperators | static |
ambientOnly | LightDesc | |
camToLight | ObjLightDesc | |
DeleteThis() | LightDesc | virtual |
Execute(int cmd, ULONG_PTR arg1=0, ULONG_PTR arg2=0, ULONG_PTR arg3=0) | RenderData | inlinevirtual |
extra | LightDesc | |
GetExclList() | ObjLightDesc | inlinevirtual |
GetInterface(Interface_ID id) | InterfaceServer | virtual |
GetTypedInterface() | InterfaceServer | inline |
Illuminate(ShadeContext &sc, Point3 &normal, Color &color, Point3 &dir, float &dot_nl, float &diffuseCoef) | LightDesc | inlinevirtual |
inode | ObjLightDesc | |
LightDesc() | LightDesc | inline |
lightPos | ObjLightDesc | |
LightPosition() | ObjLightDesc | inlinevirtual |
lightToCam | ObjLightDesc | |
lightToWorld | ObjLightDesc | |
ls | ObjLightDesc | |
ObjLightDesc(INode *n) | ObjLightDesc | |
operator delete(void *ptr) | MaxHeapOperators | static |
operator delete(void *ptr, const std::nothrow_t &e) | MaxHeapOperators | static |
operator delete(void *ptr, const char *filename, int line) | MaxHeapOperators | static |
operator delete(void *ptr, int block_type, const char *filename, int line) | MaxHeapOperators | static |
operator delete(void *ptr, const std::nothrow_t &e, const char *filename, int line) | MaxHeapOperators | static |
operator delete(void *ptr, unsigned long flags) | MaxHeapOperators | static |
operator delete(void *ptr, const std::nothrow_t &e, unsigned long flags) | MaxHeapOperators | static |
operator delete(void *ptr, void *placement_ptr) | MaxHeapOperators | static |
operator delete[](void *ptr) | MaxHeapOperators | static |
operator delete[](void *ptr, const std::nothrow_t &e) | MaxHeapOperators | static |
operator delete[](void *ptr, const char *filename, int line) | MaxHeapOperators | static |
operator delete[](void *ptr, int block_type, const char *filename, int line) | MaxHeapOperators | static |
operator delete[](void *ptr, const std::nothrow_t &e, const char *filename, int line) | MaxHeapOperators | static |
operator delete[](void *ptr, unsigned long flags) | MaxHeapOperators | static |
operator delete[](void *ptr, const std::nothrow_t &e, unsigned long flags) | MaxHeapOperators | static |
operator new(size_t size) | MaxHeapOperators | static |
operator new(size_t size, const std::nothrow_t &e) | MaxHeapOperators | static |
operator new(size_t size, const char *filename, int line) | MaxHeapOperators | static |
operator new(size_t size, int block_type, const char *filename, int line) | MaxHeapOperators | static |
operator new(size_t size, const std::nothrow_t &e, const char *filename, int line) | MaxHeapOperators | static |
operator new(size_t size, unsigned long flags) | MaxHeapOperators | static |
operator new(size_t size, const std::nothrow_t &e, unsigned long flags) | MaxHeapOperators | static |
operator new(size_t size, void *placement_ptr) | MaxHeapOperators | static |
operator new[](size_t size) | MaxHeapOperators | static |
operator new[](size_t size, const std::nothrow_t &e) | MaxHeapOperators | static |
operator new[](size_t size, const char *filename, int line) | MaxHeapOperators | static |
operator new[](size_t size, int block_type, const char *filename, int line) | MaxHeapOperators | static |
operator new[](size_t size, const std::nothrow_t &e, const char *filename, int line) | MaxHeapOperators | static |
operator new[](size_t size, unsigned long flags) | MaxHeapOperators | static |
operator new[](size_t size, const std::nothrow_t &e, unsigned long flags) | MaxHeapOperators | static |
renderNumber | ObjLightDesc | |
TraverseVolume(ShadeContext &sc, const Ray &ray, int samples, float tStop, float attenStart, float attenEnd, DWORD flags, LightRayTraversal *proc) | ObjLightDesc | inlinevirtual |
uniformScale | ObjLightDesc | |
Update(TimeValue t, const RendContext &rc, RenderGlobalContext *rgc, BOOL shadows, BOOL shadowGeomChanged) | ObjLightDesc | virtual |
UpdateGlobalLightLevel(Color globLightLevel) | ObjLightDesc | inlinevirtual |
UpdateViewDepParams(const Matrix3 &worldToCam) | ObjLightDesc | virtual |
worldToLight | ObjLightDesc | |
~InterfaceServer() | InterfaceServer | virtual |
~ObjLightDesc() | ObjLightDesc | virtual |