The
Time Editor lets you export animation clips with their parameters into the
Game Exporter.
To use animation clips into the
Game Exporter:
- Select one or more clips in the
Time Editor.
- Select
File > Game Exporter.
The
Game Exporter window appears. By default, the
TE Anim Default option exports all presets in the scene.
- Under the
Time Editor Clips tab, click
.
- The selected clip(s) properties, such as clip name, start, and end frame, are added to the
Game Exporter.
Note:
- The clips are read-only.
-
Bake Animation is turned on by default.
- If you click
without selecting any clips in the Time Editor, then the Game Exporter displays an error message to select clips.
- In the
Path text box, enter the directory where you want to export the added clips.
- In the
Filename text box, enter a name for the file to be exported.
- Click
Export.
To delete clips, click
.