To edit a clip’s weighting
- In the
Trax Editor, select the clip whose weighting you want to edit.
- In the Maya main menu, select
.
The
Channel Box appears, displaying the clips channels.
- In the
Channel Box, animate the clip’s
Weight channel over time to increase or decrease its influence in its character’s overall animation.
When you animate a clip’s
Weight, a weight curve is created for the clip.
- Do one of the following:
- In the Trax toolbar, click the
Graph Weight Curves
button.
- In the Trax menu bar, select
.
The
Graph Editor appears with all the selected clip’s animation curves framed in its graph view.
- Select
Weight in the
Graph Editor’s outliner and press f to frame the clip’s weight curve in the graph view.
- Right-click the clip and select
Graph Weight from the menu that appears.
The
Graph Editor appears with the selected clip’s weight curve framed in its graph view.
- Adjust the shape of the curve to alter the amount the clip’s animation contributes to its character’s overall animation sequence by doing one of the following:
- Move the keys or the keys’ tangents.
Select the
Move Tool from the Maya toolbox, and middle-drag the keys or their tangents to change the shape of the curve.
- Add keys to the weight curve.
Select the
Insert Keys Tool or
Add Keys Tool from the
Graph Editor’s
Keys menu, and middle-click the weight curve to insert additional keys that you can use to change the shape of the curve.
To create a weight curve for a clip without manually keying the
Weight attribute
- In the
Trax Editor, select the clip for whom you want to create a weight curve.
- Right-click the clip and select
Create Weight Curve from the menu that appears.
A weight curve is created for the selected clip.