Create Advanced Asset Options

Use these options to set the attributes of assets created when you select Create > Asset > Create Asset. See also Create assets.

Create Asset Effect

Operation

Determines whether the asset is created or previewed.

Create asset

When you select Apply or Apply and Close, an asset is created.

Preview contents

When you select Apply or Apply and Close, all the objects that would be included in the asset are highlighted. However, an asset is not created.

Name

The name of your asset.

Include Options

Include Connected

Automatically includes any non-shader nodes that the currently selected nodes are connected to into the asset.

Include Shaders

Automatically includes any shading nodes that the currently selected nodes are connected to into the asset.

Include Hierarchy

Automatically includes the specified nodes, relative to the selected nodes, into the asset. You can include related shape nodes, hierarchy below, hierarchy above, or all of the above.

Publish Options

Selection Transform

If a single object is selected, this option automatically publishes it as the selection transform.

Transform Attributes

If Selection Transform is on, this option automatically publishes the selection transform’s Translate, Rotate and Scale attributes to the asset.