You can display all sorts of scene information, such as current frame, frame rate, the view axis, the origin axis, polygon count, and more in a view panel using the Heads Up Display (HUD) options.
To create or edit a custom readout in the HUD, use the headsUpDisplay MEL command as described in Create a custom heads-up display readout.
To... | Do this |
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Show or hide HUD items in all view panels. |
Select items from the Heads Up Display (HUD) Options. submenu - seePress Ctrl to keep this menu open while you toggle options in it. |
Show or hide the HUD per view panel. |
In the view panel, toggle the option. This shows or hides all HUD items at once. |
Change the colors of the HUD text |
Choose Color Settings window. Expand the Heads Up Display section on the General tab and set the colors for each option. to open the |
Set the display default preference for the view axis (lower-left corner of the view panel) and the origin axis |
Choose Display, then toggle the option for Axes > View axis and Origin axis. to open the Preferences window, select |