Edit all objects on a layer at once

To... Do this

Show the Layer Editor.

Select Windows > UI Elements > Channel Box/Layer Editor, or click the Show or hide the Channel Box/Layer Editor button in the Status Line (toolbar).

Set the pop-up menu to Display.

Show or hide a layer.

Click the left column next to the name of the layer.

A “V” in the box means the layer is visible.

Hide a layer during playback.

Click the second column next to the name of the layer.

A "P" in the box means that the layer is visible during playback. Turn off the "P" to hide the layer during playback.

Change the wireframe color of all objects on a layer.

Double click the layer in the Layer Editor.

In the Edit Layer window, the Color drop-down list contains the Index and RGB options.

Choose Index and click a color, or choose RGB, and then single or double-click the color box to pick a color from the Color Chooser.

Cycle the layer’s display type between normal, reference, and template.

Click the column next to the name of the layer to cycle through three values:

A blank box means the objects in the layer are normal and can be selected.

A “T” means the objects in the layer are templated: they are displayed in wireframe and can't be selected.

An “R” means that the objects the layer is referenced: they can't be selected, but keep the current display mode.

Note: The Attribute Editor for a layer contains additional, seldom-used attributes in addition to the settings available in the layer window. To show the Attribute Editor for a layer, select the layer in the Layer Editor and select Layers > Attributes.

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