Export and import XGen Collections and Descriptions

You can save XGen Collection (.xgen) or Description (.xdsc) files then load the grooms and bind the Descriptions to geometry in other scenes or the same scene. Access the export and import options from XGen Editor File menu or Generate XGen menu.

Tip: Alternatively, you can save your XGen grooms as XGen presets and then apply them to any mesh object in your scene. See Create hair, fur, and instanced geometry using XGen presets.

For saving and loading groomable splines Descriptions, see Export and import groomable splines.

When exporting and importing XGen Collections and Descriptions for default and archive primitives, consider the following general workflow guidelines.